"I'm always late " Says Trifel carrying the supplys he bought 7 days rations, water skins, bedroll , extra arrows , and a flint and steel . running up behind dingo " i m here this time i wont be so quiet i swear "
Trifels a tall gnome by gnome standards dark brown hair dark brown eye tan a rapier and a dagger on his side short bow on his back hes nervous not becuase of the adventure nope becuase he embarrsed of the X like scare on his face a gift from his twin brother. " so we rdy yet?"
Trifel
Male Gnome Ranger 2
True Neutral
Representing dying_inxs
| Strength |
10 |
(+0) |
| Dexterity |
18 |
(+4) |
| Constitution |
16 |
(+3) |
| Intelligence |
14 |
(+2) |
| Wisdom |
10 |
(+0) |
| Charisma |
10 |
(+0) |
|
| Size: |
Small |
| Height: |
3' 8" |
| Weight: |
46 lb |
| Skin: |
Tan |
| Eyes: |
Dark Brown |
| Hair: |
Dark Brown; Curly; Beardless |
|
Total Hit Points: 16
Speed: 20 feet
Armor Class: 19 = 10 +4 [chain shirt] +4 [dexterity] +1 [small]
Touch AC: 15
Flat-footed: 15
| Initiative modifier: |
+4 |
= +4 [dexterity] |
| Fortitude save: |
+6 |
= 3 [base] +3 [constitution] |
| Reflex save: |
+7 |
= 3 [base] +4 [dexterity] |
| Will save: |
+0 |
= 0 [base] |
| Attack (handheld): |
+3 |
= 2 [base] +1 [small] |
| Weapon Finesse: |
+7 |
= 2 [base] +4 [dexterity] +1 [small] |
| Attack (unarmed): |
+3 |
= 2 [base] +1 [small] |
| Attack (missile): |
+7 |
= 2 [base] +4 [dexterity] +1 [small] |
| Grapple check: |
-2 |
= 2 [base] -4 [small] |
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
|
25 lb. or less
26-50 lb.
50-75 lb.
75 lb.
150 lb.
375 lb.
|
| Languages: |
Common Elven Giant Gnome |
Dagger [1d3, crit 19-20/x2, range inc 10 ft., 1/2 lb., light, piercing]
Rapier [1d4, crit 18-20/x2, 1 lb., one-handed, piercing]
Shortbow [1d4, crit x3, range inc. 60 ft., 1 lb., piercing]
Chain shirt [light; +4 AC; max dex +4; check penalty -2; 12.5 lb.]
Feats:
| Track |
[free to rangers] |
| Two-Weapon Fighting |
[ranger two-weapon track] |
| Weapon Finesse |
|
Traits:
| Skill Name |
Key
Ability |
Skill
Modifier |
Ability
Modifier |
Ranks |
Misc.
Modifier |
| Appraise |
Int |
2 = |
+2 |
|
|
| Balance |
Dex* |
6.5 = |
+4 |
+2.5 |
|
| Bluff |
Cha |
0 = |
+0 |
|
|
| Climb |
Str* |
2 = |
+0 |
+2 |
|
| Concentration |
Con |
3 = |
+3 |
|
|
| Craft_1 |
Int |
2 = |
+2 |
|
|
| Craft_2 |
Int |
2 = |
+2 |
|
|
| Craft_3 |
Int |
2 = |
+2 |
|
|
| Diplomacy |
Cha |
0 = |
+0 |
|
|
| Disguise |
Cha |
0 = |
+0 |
|
|
| Escape Artist |
Dex* |
6.5 = |
+4 |
+2.5 |
|
| Forgery |
Int |
2 = |
+2 |
|
|
| Gather Information |
Cha |
0 = |
+0 |
|
|
| Handle Animal |
Cha |
7 = |
+0 |
+5 |
+2 |
| Heal |
Wis |
0 = |
+0 |
|
|
| Hide |
Dex* |
10 = |
+4 |
+2 |
+4 [small] |
| Intimidate |
Cha |
0 = |
+0 |
|
|
| Jump |
Str* |
0 = |
+0 |
+6 |
-6 [speed 20] |
| Listen |
Wis |
7 = |
+0 |
+2 |
+2 [gnome] |
| Move Silently |
Dex* |
9 = |
+4 |
+5 |
|
| Perform_1 |
Cha |
0 = |
+0 |
|
|
| Perform_2 |
Cha |
0 = |
+0 |
|
|
| Perform_3 |
Cha |
0 = |
+0 |
|
|
| Perform_4 |
Cha |
0 = |
+0 |
|
|
| Perform_5 |
Cha |
0 = |
+0 |
|
|
| Ride |
Dex |
8 = |
+4 |
+2 |
+2 [handle animal] |
| Search |
Int |
7 = |
+2 |
+5 |
|
| Sense Motive |
Wis |
0 = |
+0 |
|
|
| Spot |
Wis |
0 = |
+0 |
|
|
| Survival |
Wis |
5 = |
+0 |
|
+5 |
| Swim |
Str** |
0 = |
+0 |
|
|
| Use Rope |
Dex |
4 = |
+4 |
|
|
* = check penalty for wearing armor
Handle Animal >=5 ranks gives +2 on wild empathy checks.
Search >=5 ranks gives +2 on survival checks while tracking.
Your wisdom is too low to use ranger magic.

Gnome:
- +2 constitution / -2 strength (already included)
- Small (combat bonuses, +4 to hide already included)
- +2 racial bonus on saves vs. illusions
- +1 on DC of opponent's save vs. gnomish illusions
- +1 racial bonus to hit kobolds and goblinoids
- +4 dodge bonus on AC against giants
- +2 bonus on listen checks (already included)
- Speak with burrowing animals once per day
- 1/day dancing lights, ghost sound, prestidigitation
Ranger:
- Track as bonus feat (already included)
- Wild empathy (roll level + charisma bonus)
- Animal Companion (level 4)
- Woodland Stride (level 7)