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ArtMonkey  
#1 Posted : Thursday, January 5, 2012 11:32:04 PM(UTC)
ArtMonkey

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Ok, technically I played against myself, but part way through I forgot which side I was on, so it was probably fair.

The scenario:

The Decados and Hazat fleets have entered the system, looking to gain control.  Each side sends a couple of ships to the verdant, unexplored planet "Astra", but they're being careful, splitting up their ships to get a good look around.  Unexpectedly, there's a contact!  Galliots on both sides find each other and start the space battle, but the frigates on each side aren't nearby, and will take an undetermined amount of time to arrive!

Decados Ships:
Gypsy (Frigate)
Envy (Galliot)

Hazat Ships:
Honor (Frigate)
Courage (Galliot)

Courage starts at the bottom of the map, and Envy at the top.  The top left corner has a thin asteroid field.  The bottom left corner has a gas cloud and, a little closer, a very dense asteroid field.

Both ships head directly toward one another, each cutting to the side in time to make a broadside attack.  The Envy has an EMP Gun turret that gets a shot in early, but it misses (and never hits for the entire battle).

Too late, the Envy realizes that it should have taken the opportunity to fire its Grapple Guns and board the Courage, because the Courage has three times more Light Blasters than the Envy.  The Envy does its best to swing around under the withering blaster fire, but it's too late, and now she finds herself flying into the edge of that dense asteroid field.  Coming in too fast to avoid the deadly space debris, the Envy is relatively lucky, and suffers only four (out of a potential 28) hits.  The Envy finds herself crippled, with a fire in the mid-deck and flickering energy shields.

That's when the Honor shows up.  More bad news for the Decados.  The Honor isn't very fast, but the Envy is much slowed due to damage.  The Honor threatens the Envy with an even nastier Medium Blaster and very precise Light Lasers, but luckily for the Envy, the asteroid field makes it difficult for her enemies to get a lock.  Nonetheless, they do manage to plink away at her, and there's still no sign of backup from the Curses.  Discretion being the better part of valor, the Envy escapes out of the far end of the asteroid field, leaving the planet to the Hazat forces.

The Hazat take control of the resource-rich world, but don't find anything else of note there.  With the time available to them, the crew of the Courage refit the ship with an Advanced Sensor Array, the better to pin down those pesky Decados hiding in the asteroids.  Meanwhile, the Honor takes on other assignments, netting it a ship's Theurgist, whose holy rituals can mend hulls and give new life to damaged electronics.

The Envy, probably pretty annoyed at the crew of the Curses, does what repairs it can while in-system to correct the ship's structural integrity, though the fire damage still makes it difficult for the crew to get around inside and the shields are still unreliable.

All of this took about 6 turns.


Edited by user Thursday, January 12, 2012 4:58:55 PM(UTC)  | Reason: Not specified

Red Tide Campaign Log
Red Tide PCs: Walderson, San Chal, Shi Go
Torchbearer PCs: Ulrik, Gerald
Scarlet Heroes PCs: Cor Shi Go
ArtMonkey  
#2 Posted : Tuesday, January 10, 2012 5:55:14 PM(UTC)
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Second campaign turn:

With some of the Hazat forces tied up in maintaining their hold on the recently acquired planet, "Astra", the Decados are able to get a jump on the asteroid belt.  They still need to get their monitoring and mining equipment set up, however, so the Decados deploy a blockade to buy their engineers time.

This will be easy pickings for the Hazat if they can get a small force in to get lost in the asteroids, so they try to run the blockade.

Two small-ish asteroid fields from the outskirts of the asteroid belt take up a bit of space to the right on both sides of the blockade.

Decados: (700 pts)

1 x Tupok'ta Destroyer (Wizard)
1 x Lucretzia Galliot (Impurity)
4 x Mantis Frigates (Curses, Gypsy, Distemper, Backbreaker)

Hazat: (360 pts)

2 x Xerxes Galliots (Immortal, Courage)
1 x Stalker Explorer (Gecko)

I'll have better maps later, but in the meantime, here's the initial setup:

I'll post more once the battle starts.

 


Edited by user Tuesday, January 10, 2012 6:44:58 PM(UTC)  | Reason: Not specified

Red Tide Campaign Log
Red Tide PCs: Walderson, San Chal, Shi Go
Torchbearer PCs: Ulrik, Gerald
Scarlet Heroes PCs: Cor Shi Go
ArtMonkey  
#3 Posted : Tuesday, January 10, 2012 10:18:39 PM(UTC)
ArtMonkey

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Round 1:

Despite the Hazat's hopes, the Decados get the initiative, forcing the Hazat to make their move first.  The Gecko tries to draw them off, hiding behind the asteroid field, but they don't fall for it.  The Courage and Immortal gun it up the side, hoping to escape all the firepower strung out along the blockade.

The Gypsy fires medium blasters at the Courage, but despite the strain on the shields caused by the Courage's speed, they still manage to block the single hit.

So far, it looks like the plan is working.  The Gecko might be in trouble, but the Courage and Immortal are well placed so far.


Edited by user Thursday, January 12, 2012 4:52:15 AM(UTC)  | Reason: Not specified

Red Tide Campaign Log
Red Tide PCs: Walderson, San Chal, Shi Go
Torchbearer PCs: Ulrik, Gerald
Scarlet Heroes PCs: Cor Shi Go
ArtMonkey  
#4 Posted : Thursday, January 12, 2012 5:39:15 AM(UTC)
ArtMonkey

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The Hazat get the initiative on the second turn, forcing the Decados to make the first move.  Of course, with already limited options, the choice is no surprise as the Impurity slowly spins around and picks up speed toward the Hazat galliots.  The Gecko makes a daring move, closing its blast doors in preparation for the upcoming barrage and making a mad dash around the asteroid field.  The Backbreaker circles around to intercept, firing broadside and turret-mounted blasters, but to little effect, only knocking down the Gecko's shields temporarily and ruining the ship's paint job with a few glancing blows, causing almost no damage.

All of the other Decados ships turn as quickly as they can to try to intercept the Immortal and the Courage.  Unfortunately, they're just too far away.  Only the Gypsy is close enough to get a blaster shot off, and those hits are stopped by the Immortal's shields.

I think this is battle was over before it began.  Lesson learned, "Don't crowd the scrimmage line in a blockade".  If the Decados were further back, they wouldn't have had to turn so hard to intercept.  Oh well.  There's a chance they might still get the Gecko.  Maybe.


Red Tide Campaign Log
Red Tide PCs: Walderson, San Chal, Shi Go
Torchbearer PCs: Ulrik, Gerald
Scarlet Heroes PCs: Cor Shi Go
ArtMonkey  
#5 Posted : Thursday, January 12, 2012 6:09:02 PM(UTC)
ArtMonkey

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Looking this over, if the Decados have any chance at all, they need to win the initiative this next turn.  If they can do that, the Gypsy might be able to grapple the Courage, slowing it down quite a bit.  Then, if the Distemper can pile onto it as well, that will stop it cold.  Then, assuming that the Decados ships can hijack the Courage, the Hazat will still win unless somebody can stop the Gecko.

It's either going to be a complete shut-out, or the closest game ever.


Red Tide Campaign Log
Red Tide PCs: Walderson, San Chal, Shi Go
Torchbearer PCs: Ulrik, Gerald
Scarlet Heroes PCs: Cor Shi Go
ArtMonkey  
#6 Posted : Saturday, January 14, 2012 3:30:30 AM(UTC)
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What a disaster!

The Hazat win the initiative and the Courage and Immortal go shooting off into space to attack the Decados base under construction.  The Gecko makes a break for the back of the map as well.  It's a risky move, and the Gecko trades fire with the Backbreaker, delivering a laser hit but suffering multiple blaster hits that bypass its strained shields (due to excessive speed).  The Gecko withstands serious structural damage, but isn't quite crippled.  It does take a hit to its engine power relays, though, dropoing its speed by one point.

There's no chance of catching it, but the Decados might be able to blow it out of space.


Red Tide Campaign Log
Red Tide PCs: Walderson, San Chal, Shi Go
Torchbearer PCs: Ulrik, Gerald
Scarlet Heroes PCs: Cor Shi Go
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