A couple of weeks ago I was able to drag a couple of friends into a game of D&D (3.5 edition), and I manage to rope someone in to be a DM, and as the only person with experience we decided that it should be my job to protect the party and as such I rolled a Dwarven Fighter called Mordekai Grisbane, now here is his "story", basically, he returned home to find his town in ruins and everyone except his 500 year old Grandfather, who told him that Giants (More specifically Ogres) did it, he then told him how he tried to fight them with his Magical Flail, but he was too old, and as his Grandfather died Mordekai swore revenge, he took his Grandfathers Flail (Which me and my DM agreed that it should be a +1 weapon and have a +2 bonus on attack and damage rolls against Giants), and ventured out into the world to slay the Giants that destroyed his home and any Giant who would stop him from getting his revenge.
To my dismay, one of my friends made a Half-Cloud Giant Cleric of Pelor, I tried to convince him to make his cleric of a different race but he refused, it ended up being like this, whenever the cleric got in my way, I would try to barge past him (I was trying to RP), and whenever he healed me, I would only begrudgingly thank him, thusly because of my characters backstory and my friends choice of race, the fighter was labelled a racist by the other members of the party (GRRRRRRRRRRRRRRRR).
As such I tried to get my DM to put the cleric in danger at one point in our next session, so that I could save him. So when the Cleric got in trouble with a group of Hellhounds (About 3 of them, we were level 3 at the time), I tried to leap in front of him and stop the hellhounds from incinerating him, however, my DM had tricked me, rather than me being the only person to take the damage (So that the cleric could just heal me in the next round), my armour somehow directed the flames towards every other member of the party (Including me and the cleric) with no chance of a reflex save, and then he told us how much damage we had taken (2d6 from each hellhound), he told us we each had taken 30 damage.
Now I had 3d10+12 in HD and I had got lucky with my Hit point rolls, so I had 39HP (+4 Con mod, 10 at 1st level, 8 at 2nd, 9 at 3rd) when at full, unfortunately the cleric only had 27HP (3d8+9), the Rogue only had 19HP (3d6+6), and the wizard had 14HP (3d4+6), so we had already lost both the Wizard and the Rogue, the Cleric was bleeding to death on the floor with me stuck there with only 9HP facing 3 Hellhounds, one of which was at full health, the second beingg slightly wounded and the third being almost dead, in the subsequent round of combat I knew that if I could kill the dying one and use cleave to kill the second one, I could possibly scare off the third one. When it came to my attack roll, my DM told me that due to my character seeing my allies fall like that gave me a -2 penalty for each death and a -1 penalty for each dying ally on attack rolls, so I had a -5 penalty, this meant that my attack bonus dropped from +11 (I had some sweet magic items) to +5, so I was still pretty confident that I could hit 16 AC Hellhound, then when I rolled my d20, I rolled a 10, 1 short of a hit, the DM told me, Your Flail misses the wounded Hellhound by an inch, shaving the hair off of the top of it's head. Here is how the next round went, "the Three Hellhounds leap at you and savagely attack you with their teeth, each one inflicts a grievous wound with their bite, you have taken 18 physical damage (3d8+3) and 10 fire damage (3d6 from the flaming bites), you are dead" despite my AC being 20 meaning that each Hell hound had to roll 15+ on the d20 that is a chance of roughly 27 times they would all hit me, for every 1000 times he rolled the d20 three times (I asked at the end of the game and he said that the penalty to my Attack roll applied to my AC as well, so I had 15 AC instead, then he told me that the flames had reduced my armours efficiency by 1 point each, 1 for the armour, 1 for the shield, so I actually had 13 AC, but my chances of being hit by all three was still less than 30%) and the cleric then got ripped apart in the next round.
The DM then told everyone that I told him to put the Cleric in danger (Without telling them the reason why), and because of this my friends don't want to play D&D with me anymore as they think I would create a character with a grudge against them all.
The Morals of this story are:
When you make your characters, discuss the backstory of your character with the other players to, just so that this doesn't happen.
The second moral is that if this does happen, don't pester the DM about trying to save the character that conflicts with you backstory, because you may end up team killing.
The thing is though, I really liked playing my Dwarf, he just seemed awesome, because everytime I had tried to save someone else before, it had worked, yet the one time I try to save the character who conflicts with my backstory, everyone dies.
Shakalablan, for the Greatfather!
LOL OMG WTF DAIRYQUEEN
LOL OMG BB-THE-Q!