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Re: Setting up a 4e game

  •  06-15-2008, 9:40 AM

    Re: Setting up a 4e game

    Well, I was thinking of running either Keep on the Shadowfell or the sample adventure from the DMG. If everyones read both of those then I'll go through my old adventure archive and convert something. Furthermore I was thinking of using the online adaption to put KotS into Ebberon, but that was just an idea I've been kicking around.

    As of now I'm using one house rule which is we won't be using the new alignment system, since I'm sick of alinemnt debates and there are so few game effects I figure I can convert them on the fly. Instead we will be using a form of the allegiances system from d20 modern (heavily modified, included at the end of this post)
    Other then that I'm planing on using the 4e rules as written, with 100gp/character and 22 points buy as detailed in the PHB. (As 3.X point buy but you start with 8/10/10/10/10/10)
    I'll be using the 4e books, but anyone who only has KotS can use those rules and we'll make any necessary adjustments as we go. I can provide a pregen for anyone who doesn't have any rules, or help you through rollup over IRC/MSN/Google talk.
    Details of Canageeks Allegiances system:

    I'll lay out that system now: Everyone picks at least one guiding principle to which they owe alligence. Example: Justice, Law, Good, the teachings of Pelor, the Queen, Self, Money, Pleasure, Power. You can pick more then one (and most people do). You cannot pick mutually elusive allegiances (ie Good and Evil, the teachings of Bane and Pelor).
    You then put your allegiances in order form most influence over you to least influence. Example: If a character has 1: Justice, 2: Law he will first do what is the just thing in his opinion, then the lawful thing. Note this is not a hard and fast rule, but an RP guideline.
    Clerics & Paladins must have allegiances to the god they worship, as well as anyone with a cleric or paladin paragon path.
    Allegiance can be added/removed at any extended rest since they represent your characters beliefs which can change over time.
    -Nova

    IT IS THE RESPONSIBILITY of intellectuals to speak the truth and to expose lies. --The Responsibility of Intellectuals, Noam Chomsky. The New York Review of Books, February 23, 1967.
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