in
Welcome to Dndorks Sign in | Join | Help
Comic Blogs Forums PBF Utilities Photos Downloads

My newest campaign

Last post 07-16-2009, 3:02 AM by MariachiDevil. 1 replies.
Sort Posts: Previous Next
  •  06-22-2009, 7:00 PM 810674

    My newest campaign

    I am currently trying something a little diffrent with a group that of players whom I havn't gotten a chance to run a good campaign with and am looking for advice. My plan is to run a campagin were the characters are people from our real world (in the 2000s) who are mysteriously transported into a diffrent world, that of a grayhawk-like campagin. For starting classes the characters begin as a NPC class but slowly develop into a class from the PHB at the player choice.

    As for why they are transported I'm going of a plot line that the characters ancestors were the first to cross over from the campagin world to the "real" world, and that because of a magical influx. They were pulled back to there world of orgin.(Based of another "2012" story line)

    Right now I'm comeing up with ideas as to how to balance out the campaign, also one of the players has asked if some of the characters (wich are all human) could have minor racial trates of some of the D&D world races. Beign decidant of one of those races. I'm also trying to think of a point system for how well the characters are adaptin to the new world, allowing them to trade in there begining class levels for that of a PRC class. 

    If you have any advice or ideas please tell me what you think.

    AllenT


    AllenT: The cake is a lie.
    Playing:
    Loki,
    Ghost
    Status:
    Looking to GM: Avatar20, Ghostwalk 3.5, Don't rest your head, litte horrors.
    Looking to play:
    The above+any shadowrun/Good D&D
  •  07-16-2009, 3:02 AM 811245 in reply to 810674

    Re: My newest campaign

    Quite a late reply but I like your idea!
    I think one of the problems you should look at is stats. As D&D goes, any high point characters are going to be almost super human. The chance of a random person from the modern day world having high strength is quite low. Also, if you follow the IQ = 10xINT rule then finding someone with a high enough INT score to be an effective wizard will be difficult.

    If you are prepared to have low-powered PCs in your game, then I guess this won't be much of a problem.
View as RSS news feed in XML
Powered by Community Server (Personal Edition), by Telligent Systems